Well this was a trailer...also lightsaber crossguard? I'm sure the 2nd trailer will have more stuff in it.
Friday, November 28, 2014
Wednesday, November 12, 2014
The Nerd Asks: When Did Videogame Characters Have To Be Practical?
Yes she's in heels...so what? |
she would get totally murdered in battle; she's over exposed and offers very little protection from weapons or even the elements, but in real life if she were to get impaled by an arrow (not in the damn knee) she would probably die on the spot or bleed out whereas in the game she can either heal, eat food to gain health or just regen her health. If you exist in a world where you can walk around in loin cloths in below freezing environments with no ill affect, why would you care about what you wear? Sure you can take more hits in heavy armor but the fact that you do not instantly die from a sword lodged in your spine kind of makes armor itself sorta useless no? Speaking of heavy armor, let's talk about the male characters for a bit because they aren't any more practical. In the Final Fantasy series there are a host of male characters that are less than practical. One standout is Cloud Strife; he wields a sword that is bigger than himself and doesn't even have full armor, just like a bangle and one shoulder armor pad thing. How is that practical? Even if we say he has super strength, he isn't invincible so why isn't he clad in full body armor instead of a leather outfit? Don't think the leather can stop a bullet, or provide protection from swords or any other weapon. I could also talk about the impracticality of having a gunblade like the hero of Final Fantasy 8, Squall Leonhart.or how Dante from the DMC series only wears a long red trenchcoat for protection, how Mario wears no armor at all even though he goes up against a 9ft 2000lb fire breathing dragon turtle thing....are you starting to see a pattern here?
Videogame characters should not be held to the same real world values when it comes to practicality because that defeats the escapism aspect of it. Samus can wear heels because she's a bad ass space amazon, Mario can wear overalls for protection against fire because he's in a land called the Mushroom Kingdom where people with mushrooms on their heads exist, Tifa can wear a skirt and suspenders in battle because she can freaking suplex the Emerald Weapon with ease. With all the issues within the game industry, practicality should not be a focus...I mean come on it's Smash Bros, I can have Donkey Kong punch Mario in the face...why would I care about the fact that DK not having anything on to protect him from fireballs? Lemme just gorilla punch people off of Final Destination.
So there's my two cents on the whole matter, feel free to chime in even if you're gonna yell at me or whatever.
Check out the extended Age of Ultron trailer
AVENGERS 2: AGE OF ULTRON - Official Extended Tra…: http://youtu.be/fk24PuBUUkQ
Tuesday, November 11, 2014
Tuesday, November 4, 2014
Monday, November 3, 2014
Bayonetta and the "Fighting F*&k Toy"
As the title may suggest, I am going to tackle the idea of Bayonetta being a FFT (it's easier to abbreviate) because I don't see why being attractive and kick ass is seen as a bad thing. I know that Bayonetta is a hypersexualized woman and a lot of men find her attractive...but so what? Her sexuality is a part of her and she doesn't exist purely for the sake of the "male gaze" ( hell she was designed by a woman and it's pretty hetero-normative to imply only men enjoy her). Are we that concerned with female sexuality that if it's not presented in a puritanical way that it must be something we condemn? Obviously I know the hot button issue in the gaming industry is the representation of women in the industry/gaming, but I think Bayonetta is reflective of modern women; able to be empowered enough to not shy away from her sexuality and also be able to kick ass with the best of them ( well probably better because most people don't fight angels and witches) all while being true to herself. I find it offensive to reduce her or any other woman to a FFT because, well it's a reductive term. You can think Bayonetta is a horrible example for women, you can think that she is a perfect example of a woman who is in control of her sexuality, both are fine opinions; however, when you say she is a FFT then you're saying that's all she is, that she exists as eye candy for men and that her personality and motives are irrelevant. How is that any different from a guy seeing a girl in a outfit that shows off her body and then calling her a whore? They are both viewing a woman negatively simply because they act/dress in a manner they think is unbecoming.
FFT in action
I think the bigger issue at play here this sex negative ideal of women, that women must act and dress a certain way otherwise they are setting the women's movement back, I vehemently disagree with that notion. It may seem like it's in the best interest for women but it's not, it's in the best interest of a select group of people who want the be the gatekeepers of what is morally acceptable and what it is not...that isn't helpful at all. I personally believe that we should praise characters like Bayonetta as much as we do characters like Samus or Alyx Vance because women, like all people, are not all the same and should be represented in as a diverse a manner as possible. Women can be cold and stoic like Samus (I am not counting other M because just no) or innocent and warm like Yuna (Final Fantasy X) or totally sexual like Bayonetta, I don't see this as a bad thing because we are showing women all across the spectrum.
Diversity isn't bad |
Subscribe to:
Posts (Atom)